The launch of Wuchang: Fallen Feathers has been a little bit of a wierd one, no less than in terms of the PC model. The Soulslike recreation from developer Leenzee has seen a reasonably optimistic important reception, and the numbers actually bear that out.
Wuchang is a success on Steam, as long as you ignore participant opinions.
Handle cookie settings
Wuchang: Fallen Feathers peaked at 114,132 concurrent gamers (by way of SteamDB) when it launched round eight hours away. That is an extremely wholesome first batch, particularly for a brand new IP from an unknown studio.
Whereas it’s at all times doable that numbers will develop over the weekend, on this case no less than, this can be exhausting to do. That’s as a result of the sport at the moment has an Overwhelmingly Unfavourable consumer ranking on Steam.
Solely 19% of the sport’s over 5,100 opinions are optimistic, which is why it has that ranking. That break up of recognition vs sentiment is often reserved for stay service and on-line video games, who, as a result of they entice lots of gamers at launch, are inclined to have server woes that typically final for days.
It’s uncommon to see such a dichotomy in a single-player participant motion RPG. As you would possibly’ve already guessed, although, all of it has to do with the sport’s efficiency on PC.
When Wuchang’s PC necessities had been revealed simply a few days previous to the sport’s launch, eagle-eyed gamers seen that each units depend on DLSS/FSR upscaling, which is often a sign that the sport requires stated tech to realize acceptable efficiency.
Now that the sport’s been launched, early adopters have sadly had these worries confirmed, as the sport does begin with upscaling tech enabled by default. Disabling upscaling, even on top-of-the-line {hardware}, is clearly not a good suggestion.
Many blame Unreal Engine 5, the engine the sport runs on, for its efficiency troubles. Unreal Engine 5 video games have earned a fame of fixed stuttering, and big efficiency drops, over the course of this console technology, and that’s very true on PC.
Leenzee has but to situation any feedback on the sport’s efficiency points, however the studio will probably tackle them over the approaching months, as we’ve seen with many different latest Unreal Engine 5 tasks.
If you happen to’re courageous sufficient to leap in now on PC – otherwise you’re merely taking part in on consoles – our Wuchang: Fallen Feathers information is a useful useful resource. If you happen to’re not desirous about a walkthrough or some common gameplay suggestionsyou would possibly discover extra specialised pages that specify recreation mechanics like Featheringand Insanity extra your velocity.