ELDEN RING NIGHTREG servers are again on-line following transient upkeep earlier at this time. Throughout that downtime, FromSoftware rolled out the primary major-ish post-launch patch for the sport, which does include a welcome addition for solo gamers.
Replace 1.01.1 is now out there on all platforms, so let’s dig into the main points.
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Shortly after Nightreign launched, gamers complained concerning the lack of any mechanic to assist out solo gamers. Sure, the sport is meant to be performed in teams of three, nevertheless it didn’t additionally must be additional hostile to solo gamers.
FromSoftware rapidly promised to make a number of adjustments within the subsequent main patchwhich is arriving this week. The excellent news, nonetheless, is that among the adjustments initially deliberate for replace 1.02 have now made it into the sport with at this time’s patch, 1.01.1.
This one brings two key adjustments that solely go in impact whenever you play the sport solo. First, solo gamers now have one free revival, as soon as per night time boss struggle, energetic always. This impact beforehand wanted to be earned, which stays the case for co-op Expeditions. The patch additionally boosted rune acquisition for solo gamers, which is probably going supposed to compensate for the dearth of co-op teammates, to not point out make the levelling course of a bit sooner.
For everybody else, the patch elevated the variety of high-rarity Relics that may be earned upon reaching Day 3 throughout any given Expedition, which ought to make that remaining struggle a bit extra tolerable. By the identical token, gamers are actually much more more likely to get high-rarity Relics from Scenic Flat stones. Mentioned stones could be purchased on the Small Jar Bazaar, in fact.
Exterior of the stability tweaks and new-ish options, patch 1.01.1 additionally comes with a number of bug fixes. Mainly, it adjusts the digicam when activating Wings of Salvation, the Guardian’s Final, so that you’re much less more likely to see among the headache-inducing jitters that would happen in sure conditions.
There are additionally fixes focusing on a number of abilities whose results wouldn’t be triggered when they need to, and others whose values weren’t displayed appropriately. You’ll be able to learn on under for all of the bug fixes in 1.01.1.
Bug Fixes
- Adjusted digicam conduct when activating the Guardian’s Final Artwork, “Wings of Salvation.”
- Mounted a bug within the Duchess’s Character Ability “Restage” the place Standing Illnesses wouldn’t set off when constructed up from different gamers’ assaults.
- Mounted a bug the place some assaults of Raider with Greataxe and Nice Hammer weapon sorts had increased harm than supposed.
- Mounted a bug the place some “These Who Stay in Demise “ enemies would revive when defeated with the “Sacred Blade” ability.
- Mounted a bug the place the “Bleeding” Standing Ailment wouldn’t construct up when the Ability “Bloody Slash” hit an enemy.
- Mounted a bug the place the “Ghostflame Ignition” assault wouldn’t happen beneath sure circumstances.
- Mounted a bug the place the standing ailment “Frostbite” wouldn’t construct up when the sunshine wave launched by a powerful assault hit an enemy whereas the “Moonlight Greatsword” ability was energetic.
- Mounted a bug the place the velocity of arrows fired with the “Mighty Shot” and “Enchanted Shot” abilities was slower than anticipated.
- Mounted a bug the place the assault vary of the magic spell “Rock Sling” was longer than anticipated when utilizing it with a workers geared up within the left hand.
- Mounted a bug the place the impact of lowering the utmost HP of enemies when the incantation “Black Blade” hit them was not activated.
- Mounted a bug the place the Passive Impact “Successive Assaults Negate Injury” would stack when successive assaults have been made whereas the Impact was energetic.
- Mounted a bug the place some Passive Results weren’t displaying their results on the right values.
- Mounted a bug the place the Relic Particular Impact “(Guardian) Develop into the goal of enemy aggression when skill is activated” wouldn’t activate beneath sure conditions.
- Mounted a bug the place sure results weren’t being utilized to Relics obtained from Expedition Rewards or bought from the Small Jar Bazaar.
- Mounted a bug the place gadgets that might be obtained upon finishing a Remembrance within the Remembrance world when the situation circumstances have been met couldn’t be obtained when altering characters and concluding a Remembrance.
- Mounted bugs within the conduct and specs of sure assaults and actions of particular enemies.
- Mounted a bug that precipitated the sport to develop into unstable beneath sure circumstances throughout battles with particular enemies.
- Mounted a bug within the graphics rendering throughout battles with particular enemies.
- Mounted some incorrect data within the workers credit.
- Mounted some textual content.
- Mounted a bug the place some sound results weren’t taking part in appropriately.
- Mounted a bug the place the “Exit Remembrance” impact was not displayed throughout a “Wylder” Remembrance on some platforms.
- Mounted a bug the place the HUD was not displayed on some platforms.
- Mounted a bug the place the sport would crash beneath sure circumstances on some platforms.
- Mounted a bug the place Expeditions and reconnecting to periods would fail beneath sure circumstances on some platforms.
- Mounted a bug the place background music wouldn’t play correctly beneath sure circumstances on some platforms.
Steam-only Fixes
- Mounted a bug the place some graphics weren’t rendered appropriately when “Low” was chosen in “High quality Settings” beneath “Graphics.”
- Mounted a bug the place the Climb up motion typically failed when utilizing the keyboard.
- Mounted a bug the place the Climb up motion was tough to carry out when utilizing a gamepad.
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