When a giant new on-line shooter launches and is inevitably met with widespread uproar over one thing kinda foolish, it is just about a ceremony of passage, and Battlefield 6 has formally met that milestone earlier than its first beta has even gone stay – all due to a gun that is apparently simply doing what it really does in actual life.
The entire thing kicked off when streamer Optic Scump shared a now-viral clip of a gun in Battlefield 6 which he described as having “zero recoil”: the KTS100 LMG. The video, certainly, exhibits Scump firing rounds from the totally automated assault rifle by a scope that seems to not transfer round very a lot in any respect regardless of the streamer demonstrating that he wasn’t utilizing the correct keep on with stabilize something.
The notion is that it may very well be an enormous steadiness difficulty. If somebody’s capable of empty clips at that price and precision, that looks like loads of heads poppin’ actual fast.
Nevertheless, in line with PC Gamermany on-line folks, and even Twitter’s neighborhood notes, the KTS100 LMG relies on the real-life Ultimax-100, a light-weight machine gun whose entire factor is low recoil. It is also value noting that the gun is not new to the Battlefield collection, having beforehand appeared in Battlefield 4. Right here you’ll be able to see a side-by-side of the previous and new gun being utilized in just about the identical trend as Scump’s video.
I wasn’t one of many fortunate few to get early press entry for Battlefield 6, so I can not touch upon the sport’s steadiness, however PC Gamer’s Morgan Park assures, “the KTS100 is a serious outlier,” “it isn’t consultant of how all, and even most, BF6 weapons behave,” and “BF6’s weapons kick.”
After all, historic realism apart, there’s nonetheless the potential for KTS100 being massively overpowered, and if that is the case, then yeah, it ought to in all probability be nerfed. Once more, I have not performed the sport and might’t say first-hand if there are any severe steadiness issues, however I do not suppose a weapon must be allowed to be considerably overpowered simply because it is primarily based on a real-life gun. However that is simply me; I will be off in my very own world tenting out with a sniper anyway. Wait, possibly not.