Sunday, August 3, 2025

A whole lot of 1000’s of individuals are nonetheless clicking on that rattling banana – Destructoid

An image of a banana in the middle of the screen.

Screenshot by way of Destructoid.

Bear in mind the banana clicker sport folks flocked to final 12 months, because it promised fast bucks by way of in-game merchandise drops? Effectively, 14 months later, it continues to draw a whole lot of 1000’s of individuals on Steam, even supposing many of the sport’s objects are fully nugatory now.

Each day, I load up and take a look at SteamDB for brand new and trending video games, as I all the time like to preserve my ear to the bottom. Hell, generally I’ll even see one thing fascinating for me and my associates to fireside up, so it’s turn into fairly the behavior. Nevertheless, nearly each time I open the factor up, I discover one sport close to Steam’s high, Bananathe 2024 clicker sport the place one might earn in-game drops by taking part in and subsequently promote them for a fast buck.

It was a brand new type of NFT, solely these things weren’t NFTs in any respect however fairly price-inflated digital goodies one might commerce on Steam’s market, very similar to you’d do with Dota or CS skins.

Steam pricing list of various digital items from the game "Banana."
Banana costs are nonetheless sky-high, 14 months later. Screenshot by Destructoid

Again when it first launched, it managed to draw over 900,000 concurrent gamers and stays to this present day as one of many most-played video games in Steam historical past, sitting comfortably throughout the high 10.

Lately, it attracts a whole lot of 1000’s of gamers and has carried out so constantly for over a 12 months. In the mean time, it often peaks someplace round 100,000 concurrent gamers, surpassing a few of gaming’s hottest titles, equivalent to Lifeless by Daylight or Marvel Rivalswith folks clearly nonetheless believing you could possibly get cash out of clicking on a banana.

Nevertheless, as Steam’s personal market reveals, many of the “costly” bananas merely have a couple of listings obtainable, that means it’s only a handful of gamers setting tremendous excessive costs nobody goes to pay. The most costly merchandise at the moment listed is the Cybernana, costing over a thousand Steam bucks, even supposing solely three had been offered in 2025, each at underneath 200.

And these “gross sales,” indicative of a probably nonetheless kicking, robust cash-making market, are very seemingly trades the place random objects are bought at arbitrary costs as a part of another Steam transaction between gamers.

Now I get it, most of those “a whole lot of 1000’s of gamers” might very nicely be bots. And, on condition that the web is useless, and no actual folks use it anymore, that’s most likely true. However, it doesn’t matter what, it’s a daft variety of folks, utilizing bots or not, making an attempt to get wealthy fast by way of final 12 months’s fad, taking on a spot on Steam’s charts and overshadowing really good video games.


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