An upcoming crossover mission in MindsEye that was set to deliver Agent 47 of the Hitman franchise to the sport this summer season has been delayed till a “later date” as developer Construct A Rocket Boy continues to try to salvage what has develop into the worst-reviewed sport of 2025.
MindsEye has been a little bit of a catastrophe since launching in June. The semi-open-world third-person motion sport from longtime Grand Theft Auto producer Lezlie Benzies got here out of the gate in a damaged state with poor efficiency and tons of bugs. Opinions weren’t nice and the studio’s future is doubtful. Since its launch, the sport has obtained a couple of updates fixing a few of the points and bettering some elements of MindsEye. However a variety of work continues to be wanted, one thing the studio acknowledged in a neighborhood replace asserting the delayed Hitman mission and future patches.
On July 25an official consultant of Construct A Rocket Boy posted an replace on Reddit about MindsEye’s future. The unhealthy information is {that a} deliberate crossover mission that includes Agent 47, which was teased earlier than MindsEye’s launch, has now been delayed.
“We apologise that the discharge of the Hitman x MindsEye Mission, initially scheduled for July, has been postponed to a later date,” stated the Construct A Rocket Boy spokesperson. “We look ahead to delivering this thrilling crossover when the time is correct and can present additional updates as quickly as we’re ready.”
The entire cause Agent 47 was going to indicate up in MindsEye is that the sport was printed by Hitman studio IO Interactive, so it was a bit of name synergy. However now, it appears the workforce behind MindsEye is extra centered on getting the sport mounted up and improved earlier than including any new content material.
Construct A Rocket Boy laid out two updates, one coming in August and one arriving in September, that may deliver “further efficiency enhancements, bug fixes,” and community-requested options. This contains the choice to skip cutscenes, in addition to user-published missions being “immediately accessible” on PC.
The studio did warn that transferring ahead, future updates is likely to be much less frequent, however the plan is to make them greater and extra substantial and to incorporate extra fixes. Whereas this plan is smart and it’s cheap for the devs to give attention to bettering the sport as an alternative of including a enjoyable crossover mission, I can’t think about anybody concerned with MindsEye hoped to be on this horrible scenario post-launch.
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