Welcome to our walkthrough for chapter 5 of Luto. This walkthrough begins from the darkish tunnel that you just went into, after selecting up the Gold Coin in chapter 4. In comparison with the remainder of the chapters, this one is fairly brief.
Nevertheless it units the stage for what’s about to return subsequent.
If you wish to know extra about Luto, try their official web site right here.
By means of the Darkish Tunnel
Proceed strolling via the darkish passage and head down the steps.
When you attain the underside, go proper and preserve shifting ahead. The narrator will break the silence together with his eerie voice.
Hold shifting and also you’ll attain an space with ghost figures round you. The best way ahead leads up a set of stairs.
Flip proper and also you’ll see that the doorway is blocked by a ghost determine
Take the trail up the steps. There’s a phrase card on the bottom. Choose it up.
The trail splits off into two instructions. To your proper, there’s a black door with a Workers Solely signal. It’s locked for now.
Flip round and take the opposite path.
You’ll see a white door on the left that can also be locked. There are a few sticky notes you’ll be able to learn on the door body.
On the opposite aspect of the door, via a half-open window, you’ll be able to spot a videotape sitting on a cardboard field.
Hold shifting ahead previous the white door till you attain a set of stairs on the appropriate.
Head all the way down to the decrease degree. Simply forward, close to a pink mild, you’ll discover a Sketchbook Sheet on a desk to your proper.
The narrator will begin speaking at this level about distinguishing between actuality and dream. As quickly as he finishes his dialogue, the lights round you’ll exit. Use your flashlight to maintain shifting.
Up forward, you’ll discover one other fork.
The trail on the appropriate (in the direction of the blue mild) results in a stack of work the place you could find a Phrase Card.
The trail on the left (in the direction of the yellow mild), alternatively, will get you to a stack of containers with the Workers Key on prime of it.
After gathering each objects, begin going again the best way you got here. The narrator will begin talking once more when you attain the steps. Make your method to the black door marked Workers Room from earlier and go inside.
The Workers Room
There’s not rather a lot to truly do within the Workers Room. Hold shifting ahead and also you’ll end up on the opposite aspect of the half-open window. Verify the unusual writing on the wall. It refers back to the white door you noticed earlier, throughout from the window.
Choose up the Residence Videotape from the stack of containers earlier than you.
Flip round and also you’ll see a yellow define with the phrases Set off Flickering. Ignore it and head again out of the room.
The Hangman Puzzle Resolution
Go to the white door up forward, work together with it a number of instances, and it’ll open. Contained in the room, you’ll see a small TV on the bottom. Work together with it.
Just like the section within the earlier chapter, you’ll be answerable for the character contained in the TV.
Flip round from the door and stroll in the direction of the ghost with the letter O above its head. Work together with it and it’ll disappear.
You’ll additionally discover the second white paper among the many six on the left aspect may have letter O on it.
As you progress ahead, you’ll see a variety of ghost figures round you, every with a letter above them. You’ll need to stumble upon ghosts with the appropriate letters to make up the right phrase to unravel this puzzle.
In case you test the Sketchbook Sheet you picked up earlier, you’ll discover that the primary and final letter for the puzzle is R. You’ll additionally see a few scratched off letters within the sheet to level you in the appropriate course. The remaining comes all the way down to trial and error.
Beware although for those who stumble upon ghosts with the fallacious letter sufficient instances to finish the hangman, you’ll fail.
As you retain gathering phrases, you’ll all of a sudden discover a determine seem on the left aspect of the room. Ignore it and discover the right phrase to finish the puzzle.
NOTE: For these having hassle, the right phrase for the puzzle is ROMPER.
The Chase
When you clear up the hangman puzzle, exit the room. Begin strolling again to the start space of the chapter. As you stroll down a darkish flight of stairs, the narrator will begin speaking once more.
Flip Left on the backside of the steps and also you’ll see a lit path. There was a ghost determine blocking your manner earlier. With it gone now, you’ll be able to comply with this path down one other staircase towards a door.
Undergo the door to seek out your self again within the lengthy, slender hall with doorways on both aspect.
Flip proper and proceed strolling down the hall.
In case you flip round, you’ll see a ghost following you, but it surely received’t cost as much as you proper now.
Proceed shifting alongside the trail and also you’ll see one other yellow define, this time with the phrase “Begin Chase”.
Proceed sprinting alongside the hall and also you’ll see one ultimate yellow define with the phrases “Load Stage”. You’ll see one other ghost on the opposite finish that’ll run in the direction of you. Ignore it and proceed pushing ahead.
When you cross the yellow define, you’ll see the message “Loading: 22_A_MOUTH_FULL_OF_SAND_CAN’T_SCREAM” and every thing will go black.
This concludes chapter 5 of Luto. For walkthroughs of the opposite chapters, you should definitely try our walkthrough hub for the sport.
In case you’re interested by extra indie titles, try the articles beneath.