Monday, July 14, 2025

Digital Solar simply introduced Moonlighter 2 – and I’m so excited! – Indiecator

Moonlighter is considered one of my all-time favorite video games, and as such, I used to be positively shocked to see that we’re not solely listening to again from Digital Solar after their work on the Moonlighter DLC, their enterprise into the League of Legends IP with The Mageseeker: A League of Legends Story, and their latest launch Cataclissmo… however that we’re listening to again a couple of sequel to the aforementioned Moonlighter.

Moonlighter 2: The Countless Vault just isn’t what I’d have anticipated to listen to about in any respect this yr and this very a lot may very well be my most-anticipated sport for 2025, alongside Monster Hunter Wilds.

  1. Moonlighter 2 coming in 2025!
  2. Options
  3. I’ve received some additional deets, although! (Woooo!)
  4. Simply me being a fanboy (Hypothesis)

Moonlighter 2 coming in 2025!

Step again right into a vibrant world the place daring escapades meet the artwork of commerce! Digital Solar and 11-bit studios are delighted to announce the return of Will, the beloved hero service provider from the 2018 indie hit, Moonlighter. This time, he’s hungrier than ever for journey—and the treasures that include it.

Moonlighter 2: The Countless Vault launches in 2025 for PC, Xbox Collection X|S, and PlayStation 5. The sequel builds upon its predecessor’s profitable formulation of dungeon-crawling exploration, motion RPG fight, and shopkeeping. Gamers will be part of Will and his companions, stranded in a mysterious dimension within the village of Tresna. Together with his sights set on restoring its former glory—and his store to its former renown—May even discovers a tantalizing alternative to return residence, due to a curious relic collector.

Armed with a various arsenal of melee and ranged weapons, Will is as expert in battle as he’s at hanging a cut price. His adventures take him deep into the perilous vaults, the place riches await the daring—however hazard is ever-present. Again within the store, it’s all about allure, technique, and haggling to show no matter he may discover into gold. In any case, in Will’s world, all the pieces has its worth!

The unique Moonlighter was a pivotal second for us, marking the expansion of Digital Solar as a staff. 5 years on, Moonlighter 2: The Countless Vault showcases all the pieces we’ve discovered alongside the best way. We’re channeling all our craftsmanship into making a sport that’s not simply higher, however brimming with much more allure in each elementstated Javier Gimenez, Digital Solar CEO.

Options

  • Revive software’s splendor: Put money into the village’s improvement by supporting native companies, upgrading gear, and unlocking new alternatives. As Tresna thrives, so will your store’s fortunes.
  • Loot Like a Legend: Put together your gear, restrain your nerves, and delve into treacherous vaults stuffed with unimaginable treasures. However beware: the deeper you go, the upper the stakes—and the better the dangers.
  • Grasp the Artwork of Shopkeeping: Rework your hard-earned loot into income by charming prospects and haggling like a professional. Customise your store with dazzling decorations to attract much more keen consumers.

Moonlighter 2: The Countless Vaultis printed by 11 bit studios and developed by Digital Solar, the Spanish staff behind the unique sport, its DLC Between Dimensions, and different notable initiatives like Cataclismo. Moonlighter 2: The Countless Vault is about to launch in 2025 on PC, Xbox Collection X|S, and PlayStation 5.

We don’t know a lot concerning the story of the sport but however I did obtain a truth sheet… and in there, we be taught a couple of essential items of data:

So, after the occasions of the primary sport, Will loses his residence dimension and finally ends up as a castaway within the blob-brimming land of Tresna, joined by new allies and acquainted faces alike!

Within the trailer, we received to see Eris and Vulcan, as an illustration, however there seem like many extra retailers and different attainable new allies in there.

Therefore, in Moonlighter 2, we journey throughout “interconnected worlds”, going through “interdimensional foes”, and we do extra of the identical as earlier than, i.e. stock administration, combating utilizing varied weapons, operating your store and haggling for the perfect offers, and reinvesting your income into mighty “new gear” for future expeditions!

BUT – and that is very fascinating in my view – we will additionally customise our playstyle by unlocking an unlimited array of upgrades each run. So, except for the loot, procedural era, problem, useful resource administration, and “perma”-death, we additionally really get different roguelike-elements right here with per-run upgrades!

Now, the actual fact sheet states that you must “strategically prepare relics in your backpack to show their results into revenue” however I’m undecided what it means by “their results” right here. Does it simply imply the identical as within the first sport that it’s good to place curses responsibly into varied slots, handle your stock and work out one of the best ways to earn cash… or will there maybe be all kinds of latest mechanics the place the stock may even have an effect on our runs, including one other layer to the administration abilities of every participant…?

Moreover that, although, Moonlighter 2: The Countless Vault guarantees that the collection can be elevated to “new heights with expanded scope and refined high quality in each facet” and I’m so fucking prepared for this!!

Moreover that, although, the soundtrack can be completed by Christopher Larkin (who additionally made the Hole Knight soundtrack) and whereas I completely love David Fenn and whereas I’m nonetheless hoping that he additionally has his fingers in there someplace, I can’t wait to see what Christopher fucking Larkin goes to give you for the soundtrack for Moonlighter 2, particularly with the extra modern-sounding tracks within the announcement trailer.

Under this part, I used to be speculating earlier than I noticed any of this data, so pardon this edit, I suppose. I don’t wish to change the remainder of the submit since these are my real first impressions and excited fanboy-ish ideas, haha.

Simply me being a fanboy (Hypothesis)

Now, the announcement trailer does solely present us not even a full minute from the sport however straight away we will see some fascinating modifications!

As an alternative of the detailed and fairly pixel artwork fashion and the semi-top-down perspective, the sport turned extra isometric with an enthralling new artwork fashion that’s undoubtedly extra trendy. It’s a step-up by way of manufacturing worth, one may say, however it is going to take a while getting used to for me. I identical to Pixel Artwork, sue me. That stated, it doesn’t look dangerous in any respect, and I’m positively intrigued to see the world of Moonlighter with new eyes!

Except for that, the titular store, Moonlighter, appears to have grown and seems to be a lot greater than earlier than, even on the first retailer stage the place it nonetheless options solely 4 pedestals. I can’t even start to fathom what it is going to seem like with all of the decorations and upgrades afterward.

One thing much more fascinating by way of the shopkeeping facet right here, although, is that we seem to have a pet of kinds contained in the store now. This kind of pig-turtle-bird-looking factor is cute, seems to function feeding bowls and a comfortable nook within the nook of the store and I ponder if that’s simply gonna be our associate or if we will swap out pets for contained in the store or one thing alongside these traces.

Regardless of that, there seem like some extra futuristic components contained in the store as effectively. I imply, sure, the sport did function the tech dungeon with some extra trendy components, to not point out the fifth/ultimate dungeon and (redacted) however this is sort of a step up.

The pedestals look too futuristic in comparison with the remainder of the store, there’s a rest room paper roll-looking factor close to the money register, there’s a key icon above an identical contraption close to the door, and except for that, we see a chest robotic with a holographic residence icon and a cute face off to the facet of the store. I hope supply robots and drones haven’t made it into this world, so I suppose these gadgets make it from the dungeon into the store or one thing alongside these traces. The demise of the small commerce and all of that will be an excessive amount of for my poor coronary heart in a sport like this.

Quite than diving right into a dungeon, we seem to discover and dive right into a extra open space within the dungeon’s dimension. The introduction of various peak ranges and extra ranged enemies appears like a very good problem, particularly provided that the four-directional fight programs inside Moonlighter 1 had been a bit tough to cope with at occasions. I’d think about that may not be round and as a substitute, we’ll have a extra fluid expertise with far more agile enemies, and frequent injury zones that should be prevented (just like the one we’ve seen within the trailer when an enemy threw a grenade) or different risks to deal with.

The press launch talked about an arsenal of melee and ranged weapons however in Moonlighter, we solely had the bow, actually, by way of ranged weaponry, in addition to the occasional workers contained in the DLC, so I’d be extremely interested by seeing how the sport will deal with introducing new ranged choices. The trailer itself appeared to solely function Will combating with a dagger or brief sword of kinds, as a substitute of the broom and sword & protect we’ve seen at the beginning of the primary sport.

That apart although, Will’s gear appeared to additionally function among the extra futuristic components of among the different areas on the planet, so I ponder if that sort of dungeon-tech or no matter goes to be an enormous affect on this world.

I’d think about {that a} kind of “gun”/crossbow may work for a extra futuristic sort of ranged weaponry in addition to maybe a whip or extra magic weapons (just like the trickster weaponry within the DLC) alongside the bow and arrow we’ve had within the first sport.

The boss fights we noticed appeared to be far more concerned as effectively. Quite than dodging shockwaves and side-stepping projectiles, the trailer gave me Zelda vibes for the bosses, with nearly puzzle-like clues strewn round.

I imply, sure, there was this pillar boss that appears extra ahead in there but when the builders discovered from their expertise engaged on The Mageseeker and Moonlighter: Between Dimensions, then I’m positive there can be loads of intriguing ideas to discover.

I’m simply so darn enthusiastic about this new launch and I genuinely can’t wait to play it for myself. I hope the sport will come out as a full launch relatively than an Early Entry title. I hope that it’s a considerably early launch in 2025 and never one thing I’d have to attend for till Christmas both.

I’m so excited!

This submit was initially written by And duck from Indiecator.

If you happen to see this text anyplace apart from Indiecator.org then this text has been scraped. Please let me learn about this by e-mail.

Related Articles

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Latest Articles