Thursday, July 3, 2025

2K cellular studio Cat Daddy Video games is making layoffs

2K-owned cellular studio Cat Daddy Video games, which has labored on titles primarily based on the NBA 2K, WWE, and NFL 2K franchises, has seemingly laid off a lot of staff.

A number of builders introduced their departures on Linkedin. Reside-operations specialist Kayde ahernsenior producer Bob Givninand reside ops producer Jeff known as all posted in regards to the layoffs and stated they had been personally impacted by the cuts.

“Effectively, it lastly hit me,” Ahern wrote. “Like many within the trade, I have been impacted by layoffs. I will ceaselessly be grateful to my colleagues at Cat Daddy Video games who helped me develop as a lot as I’ve through the years and I’ll miss them dearly, however it seems like it is time to transfer on.”

Givnin particularly talked about that his “position was made redundant” yesterday. When contacted for affirmation and particulars on the reported layoffs, a 2K spokesperson informed Sport Developer the corporate has “no remark right now.”

It seems this is not the primary spherical of layoffs on the studio in 2025. Producer Nicki Beaudry stated she was laid off again in late Might, whereas 3D animator Peter Hello wrote an identical put up in March. Hon particularly talked about being impacted by “company restructuring” on the firm.

Again in February, Grand Theft Auto maker Take-Two Interactive, which owns 2K, reported a “strong” monetary quarter that noticed NBA 2K beat inner expectations. Regardless of delaying Grand Theft Auto VI into 2026, the corporate continues to be projecting about 5 % development in income and web bookings for the 12 months forward.

Associated:Report: Romero Video games makes layoffs after Microsoft cancels undertaking funding

Final month, the corporate prolonged its multiyear partnerships round NBA 2K. NBA 2K25 alone has bought nearly 10 thousands and thousands items worldwide, a 7 % improve on NBA 2K24 gross sales throughout the identical timeframe.

Take-Two’s cellular division accounted for greater than 50 % of the corporate’s complete web bookings in the course of the second quarter of the final fiscal 12 months and over 64 % of recurrent shopper spending—underlining its significance to the corporate.

Again in November 2024, Take-Two stated it was considering creating mobile-first experiences for a number of console and PC titles whereas pursuing “choose cellular M&A alternatives” following its Zynga acquisition in 2022.


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