Thursday, June 26, 2025

The Outer Worlds 2 Has Been Developed With Assist From Halo Devs

Later this 12 months The Outer Worlds 2 will take gamers to a distant colony world referred to as Arcadi, the place they will shoot their means out of bother with a brand new assortment of weapons. In accordance with the sport’s director, Brandon Adler, Obsidian Leisure knew the sequel wanted to be a major enchancment over The Outer Worlds. To attain that purpose, the group turned to the builders of Halo for recommendation.

“We … talked to the Halo people,” Adler tells The Guardian. “They gave us an enormous record of stuff and mentioned, ‘You guys ought to goal this… you need to add that to your weapon configurations.'” Adler additionally says that Obsidian “did a full breakdown on Future, as a result of we love how that (gunplay) felt.'”

Adler notes that the sequel would not have loading screens earlier than coming into buildings like its predecessor, and the weapons have been revamped with contemporary choices and customizable options.

“We did not need small modifications,” continues Adler. “Each weapon feels very totally different; each weapon has a cool, distinctive function. You’ll be able to even take these weapons and add mods on to them to do all types of loopy issues.”

One of many different modifications within the sequel is that gamers can swap from first-person to third-person at willand determine how they need to expertise the sport. The Outer Worlds 2 additionally has the excellence of being the primary $80 sport for Xbox Collection X|S. In a earlier interview, Adler mentioned that Obsidian did not set the value for the sport and instructed that gamers ought to take it up with Microsoft if they’ve an issue with it.

The Outer Worlds 2 will hit Xbox Collection X|S, PS5, and PC on October 29.

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